Learning through the direct experimentation of models, in their variety of manifestations and hybrid-izations that we know today, is undoubtedly a very powerful aid in the acquisition of knowledge. Spe-cifically on architectural form, this aid is even more important, because it helps not only to understand the form of existing architecture, but even more to imagine and design new ones. The research here presented, focusing on this double objective, cognitive and creative, proposes and experiments new ways of integrating and interacting with heterogeneous models – both physical and virtual – conceived for a scenario of musealization of the architectural form. A place where the user interacts and experi-ences the properties and peculiarities of form, in perceptive continuity between real and virtual space.
