AR as a Tool for Teaching to Architecture Students

Information and communication technology (ICT) are nowadays an integral part of daily life. Training and educational activities are among the different areas that widely profit from the use of these tech-nologies.The proposed contribution aims to develop an augmented reality application for accessing docu-mentary sources used in the teaching of drawing disciplines in architecture courses at the University of Cagliari. Much information is produced and collected in drawing classes, primarily in the form of representations, which are either adopted by the professors year after year or elaborated by the students during the classes.This collection of materials represents a significant legacy that is typically used to enhance instruction, despite certain obstacles in disseminating it among students.As a result, it was decided to use some of the publications from the core bibliography for a student studying the Castello district and its architecture as an “access point” to the knowledge.

Communicating Architecture. An AR Application in Scan–to–BIM Processes

The paper presents the first results of an ongoing research on the benefits of implementing com-putational modeling in Scan–to–BIM processes for the representation of historic architecture in AR and VR application with education and communication purposes. The 3D laser scanner survey of a complex vaulted system was the starting point for the development of the research. The design of an App that optimizes the effectiveness of computational modeling concludes the workflow exporting the FBX file from Revit and then importing it directly onto the Unity real–time development platform. The study shows the feasibility of the computational approach in the application of AR and VR sys-tems demonstrating its effectiveness thanks to the segmentation and hierarchization of the different components of the ribbed cross vault.