The design of the Politecnico di Torino “Campus delle Architetture, del Design e della Pianificazione” has an enormous strategic value, both for the reorganisation of the University and for the city dynamics, contributing to the overall development of the Po cultural axis. The transformation involved by the new campus will significantly impact the life of the area, radically changing its intensity through the daily flows of thousands of people and making the park an actual natural connective tissue. The communication project includes the realisation of events aimed at presenting the Campus to disseminate and popularise the outcomes of the realisation process to different stakeholders, showing a scale model of the area. Among the innovative features of the communication proposal is the superimposition of digital layers on the physical model for audience engagement through a webAR that activates a step-by-step journey with descriptions of different aspects of the campus project.
Castello di Mirafiori: Reconstructive Modelling and WebAR
This paper presents a digital heritage project focused on the reconstruction and public communication of the lost Castello di Mirafiori in Turin through 3D modelling, WebAR, and physical prototyping. Developed through a collaboration between Politecnico di Torino and the Municipality of Turin within the European proGIreg urban regeneration programme, the research combines archival drawings, cadastral maps, engravings, historical texts, and territorial cartography to reconstruct the morphology of the Savoy residence and its formal gardens during their period of greatest splendour between the late sixteenth and mid-seventeenth centuries. The resulting digital model was optimized for lightweight online visualization and integrated into a browser-based augmented reality application using open-source AR.js technology, allowing visitors on site to access the reconstruction via QR code without installing software. Users can superimpose the castle model onto an information panel and explore different scales and views. The project also includes the design of a tactile physical model produced through laser cutting and 3D printing. The study demonstrates how low-cost AR solutions can reactivate vanished heritage, support community engagement, and contribute to cultural-led urban regeneration.
Promotion of the Museum of Oriental Art in Turin by AR and Digital Fabrication: Lady Yang
A fundamental aspect of visiting museums is the involvement of visitors to facilitate the understanding of the collections on display [Black 2005, p. 7]: museums must therefore adopt techniques derived from the fields of relational and experiential marketing to improve the services offered.This contribution focuses on an ongoing experience, conducted at the Museum of Oriental Art in Turin (MAO), which involves the use of augmented reality (AR) combined with digital fabrication, applied in the field of cultural accessibility and marketing.In June 2021 the museum chose Lady Yang as artwork/mascot that would symbolically accompany the users in the visit path. It was decided to make this accompaniment tangible through digitally fabricated objects (a bookmark and a tactile replica) and an AR experience.The contribution wants to show the research workflow, from the digital acquisition of the artwork up to AR experience and digital fabrication, in a continuous transition between real and virtual, to demonstrate how they are mutually enriching in the visiting experience and process of knowledge.
AI+AR: Cultural Heritage, Museum Institutions, Plastic Models and Prototyping. A State of Art
The links between representation and artificial intelligence (AI) invade many fields of architectural re-search, recording continuous and significant advances: they require, on the one hand, a constant update of the state of the art and, on the other hand, careful consideration of the role of Representation in interdisciplinary research in this field. The present contribution intends to investigate these intertwining in some of the most frequented research fields in recent years: the valorization and communication of Cultural Heritage and cultural tourism, the experiences in the museum field, the research on the role of the prototype within the processes of artificial intelligence applied to architecture.
Reconstructive 3D Modelling and Interactive Visualization for Accessibility of Piffetti’s Library in the Villa della Regina Museum (Turin)
This research is realised in the framework of a project recently funded as part of the PNRR (National Recovery and Resilience Plan) in the Accessibility sector. The working team has been established in the framework of the scientific agreement between the Museum of Villa della Regina in Turin, the Department of Architecture and Design at Politecnico di Torino, and the Department of History, Drawing and Restoration of Architecture at Sapienza Università di Roma, and includes knowledge from art history, digital surveying, 3D modelling, and digital solutions for cultural heritage. The research involves the reconstructive 3D modelling of Piffetti’s Library, once placed in the cabinet toward midnight and west inside the Villa della Regina and today in the Palazzo del Quirinale, and its interactive visualisation through augmented reality (AR) and virtual reality (VR) aimed at accessibility.
