Virtual and Interactive Realityin Zaha Hadid’s Vitra Fire Station

The aim of the research was to analyze the project by Zaha Hadid’s Vitra Fire Station in Weil am Rhein using advanced and interactive representation. Built between 1990 and 1993, today the building is a space for temporary exhibitions. We choose it to understand its morphological complexity and to experiment some different interaction systems. To increase the credibility of the virtual environment, we applied seamless textures from photographs samples during the surveys to the 3D model. The Virtual Reality (VR) exploration includes the external context and the building interiors, where we have inserted textual and manual interactions of some works preserved in the exhibition area. We generated two levels of interaction of the scene: with keyboard and VR headset. These two ways allow users to navigate both using hands and walking around.

Drawing Automata

The research analyses the evolution of automatic drawing technology, starting with some singular me-chanical experiences, such as the puppets by Pierre and Henry–Louis Jaquet–Droz and Henri Maillar-det up to developments in graphic technology for digital drawing, such as the ones by Ivan Sutherland, Timothy Johnson and Nicholas Negroponte.Finally some potentials in the use of intelligent algorithms are described, showing how it is possible to use shape grammar for architecture, as the experiences by Hank Koning and Julie Eizenberg on Frank Lloyd Wright’s Prairie houses demostrated.