This contribution provides an overview of the VPL evolution and an application case concerning the classification of seismic vulnerability indices with AI. This research aims to contribute to the scientific debate on the use of these technologies in architecture, deepening the themes of seismic assessment on urban and territorial scale. The whole experimentation was conducted using only the potential of Grasshopper’s VPL and possessing, as basic knowledge, the main concepts of machine learning and supervised learning. The VPL is therefore an effective tool to introduce and disseminate the topics and applications of artificial intelligence within the AEC sector, effectively decreasing the gap between domain experts and programmers.
A Proposal for Masonry Bridge Health Assessment Using AI and Semantics
Masonry railway bridges represent a historical built heritage to be preserved. This contribution pro-poses a new methodological approach for health assessment of masonry railway bridges based on the definition of image–based and AI–driven survey protocols useful for the creation of semi–automated H–BIM models. To do this, a heuristic approach is required with the integrated combination of tech-niques and methodologies belonging to different fields. As case studies the masonry bridges of the sicilian Circumetnea railway are chosen.
Survey and BIM for Energy Upgrading. Two Case Study
This research aims to deal with the theme of the survey applied to the BIM methodology in cultural heritage; in particular on those buildings that, although from different periods and construction tech-nologies, require energy requalification. The study focuses on two cases in Umbria: Borgo Lizori, a characteristic historical settlement located along the Assisi–Spoleto olive grove, and the Palazzetto dello Sport in Bastia Umbra, a post–modern building designed by arch. Leoncilli Massi.
Interactive Information Models and Augmented Reality in the Digital Age
The construction industry in the digital era has seen significant changes in design, construction, and spatial process learning through new technological systems. These processes influence management and how data is collected, cataloged, and monitored using sensors and connected users. The real challenge that the digital era imposes on the society of the future is to define new secure and resilient digital models coupled with interoperable methods that minimize the impacts of our built heritage throughout its lifecycle. For these reasons, new models are being investigated to educate, gain detailed knowledge of places, design inclusive spaces that meet users’ needs and finally manage and maintain the built heritage. New technologies of Augmented and Virtual Reality support principals and users to define stable and interoperable relational processes. Although the challenge is ambitious, it is essential to find efficient solutions in governance policies for the city’s future.
Automatic Recognition Through Deep Learning of Standard Forms in Executive Projects
In this paper is presented a possible methodology for automation through the use of deep learning of BIM modeling starting from different types of formats, such as digital processing of paper documents and CAD formats. The work is configured as a proof of concept of a possible contribution that a technique currently scarcely used in the architectural field such as deep learning can bring to the design, in particular in the realization of the information model, which today represents one of the most consuming–time activities.
Experimental Value of Representative Models in Wooden Constructions
Drawing has always been a necessary model for directing architectural realization. The design of the shape has become a nodal condition for multiple analysis integration, which is increasingly necessary to meet the performance requirements to which the design must react holistically as a result of digital representation, which has resulted in the enrichment and sophistication of the simulation’s predictive capacity. The aim of the study is to test the theories that have been proposed and to ensure that the results are accurate. It is important to test the accuracy of the adopted solutions using the models themselves, through the use of an empirical approach that must be abstracted into a constructed representation capable of synthesizing the qualities to be detected. The current research, which has resulted in the development of some case studies in the field of wooden constructions, is set in a framework that emphasizes the relationship between simulation and realization.
H–Bim to Virtual Reality: a New Tool for Historical Heritage
In recent years, the application of Building Information Modelling to cultural heritage has led to the de-velopment of solid operating methods that have enabled a more efficient management of information. The use of other real time methodologies, such as Virtual Reality (VR), has also begun to be tested in the architectural context. The objective of this work is to test whether BIM models can be exploited to create immersive experiences in digitally simulated environments, with the aim of setting up new visualization and evaluation modalities for the built space. Giovanni Michelucci’s Church provides an opportunity to test the use of Historic–BIM (H–BIM) models for the development of VR.
Extended Reality (XR) and Cloud–Based BIM Platform Development
Extended reality (XR), Artificial Intelligence (AI) and Building Information Modeling (BIM) for the digitization of cultural heritage are proving remarkably successful in different fields of application. The convergence of innovative methods, latest–generation technologies, and software applications for the representation, storage, transmission of tangible and intangible values of architecture, turn out to be increasingly decisive both in supporting the project’s needs of the professionals involved in the valorisation and management of the built cultural heritage and in enhancing the transmission of computer–generated perceptual information for all types of users (expert and non–expert). For those reasons, this article presents research focused on the development of an open–source cloud–based BIM platform and XR projects capable of sharing a knowledge process based on new levels of interactivity and digital creativity.
Integrated Technologies for Smart Buildings and PREdictive Maintenance
The preservation and the regeneration of the existing built heritage is still characterized, even in the context of an increasing digitization of the value and supply chain, by inefficient time and costs management, along the whole life cycle, as well as by discontinuity and lack of information on the one hand, by redundancy and duplication of data on the other. Accessibility, usability and feasibility in order to univocally implement information, also by real–time monitoring, are areas of growing interest to all actors of the building and construction value–chain, with particular reference built heritage knowl-edge phase, as well as for the stakeholders of complementary industries as ICT, for the development of integrated digital solutions for data acquisition, modeling and visualization.
Communicating Architecture. An AR Application in Scan–to–BIM Processes
The paper presents the first results of an ongoing research on the benefits of implementing com-putational modeling in Scan–to–BIM processes for the representation of historic architecture in AR and VR application with education and communication purposes. The 3D laser scanner survey of a complex vaulted system was the starting point for the development of the research. The design of an App that optimizes the effectiveness of computational modeling concludes the workflow exporting the FBX file from Revit and then importing it directly onto the Unity real–time development platform. The study shows the feasibility of the computational approach in the application of AR and VR sys-tems demonstrating its effectiveness thanks to the segmentation and hierarchization of the different components of the ribbed cross vault.
