Augmented Street Art: a Critical Contents and Application Overview

Street art is a growing phenomenon. The frequent appearance of works, projects, and events in this area reveals its increasing social and cultural role worldwide. The chance of digitizing art represents a benefit to defining cultural paths on the territory, providing an additional tool to understand and interpret it. Street art is characterized by peculiar aspects that make it unique in the artistic panorama. The democratization of contents and the physical decay of the work are two pillars. Any digitalization and communication project should consider them carefully, proposing a knowledge model respectful of the art. Augmented Reality (AR) is a representation tool that leads to achieving that delicate bal-ance between the real and the digital, enhancing the specificities of both. The authors start from the experimentation about artwork digitalization, connecting image deterioration with image recognition. Besides, they show some possible applications in Rome through a critical analysis of the domain, open-ing some future multidisciplinarity scenarios.

Understanding to Enhance, Between the Technical and Humanist Approaches

The topics brought to attention by the Symposium provide the opportunity to reflect on research experiences in the last fifteen years where the potential of digital technology, and augmented reality in particular, has been tested to enhance the cultural heritage. It is an opportunity to verify – beyond not only the apparent kaleidoscope of the latest technological “novelty or wonder”, applications, and goals, but also changing groups of scholars or case studies – the presence or lack of a driving motive with regard to both the general goals and the specific discipline of Disegno, thereby validating, again at a distance of several years, the different experiences.