The human interaction with cultural heritage is analysed from the point of view of the artificial in-telligence. In this framework a cultural asset is the access point for the mental reconstruction of an era, a cultural environment and a culture. The techniques of machine learning and augmented reality are exploited to reconstruct this space-time mental environment, transforming the use of cultural heritage into a more comprehensive experience. By means of the artificial intelligence techniques the cultural heritage information can be arranged on a graph whose subgraphs correspond to different description of the same topic. Finally an effective example is discussed.
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